Imagine, if you will, a new MMO from a major MMO publisher that launches and within 48 hours is pulled off Steam, the largest PC digital distribution platform / retailer there is.
If anyone noticed, you might say it was a bit of a debacle. Fortunately when Sony Online Entertainment pulled Wizardry Online off Steam to deal with “current issues“, not many people noticed. As of right now, it doesn’t appear to be back on Steam, which is roughly 2 weeks post-launch – clicking the link takes you to a standard Steam welcome page.
When SOE said Wizardry Online was hardcore, they really meant it. Again it reinforces to me that, like with Bullet Run, SOE probably isn’t trying its hardest to get this title to succeed when it has its own MMO of similar ilk on the way.
(You can download the client directly from the title’s website, but removing it from Steam would certainly slow down a proportion of new players from signing up.)