Charting the Metacritic review scores of the new SimCity over time shows how out of step the early reviews were with what happened at launch. Continue reading »
Tagged with EA …
Point / Counterpoint: Microtransactions in Dead Space 3 And Paying For Your Survival
Did you know that you can pay real money to unlock virtual items in Dead Space 3? If you’ve played Dead Space or Dead Space 2, you probably aren’t surprised. Continue reading »
MMO Predictions 2013: Morituri Te Salutant
Predicting what is going to happen to the Western MMO market in 2013 seems a lot harder than doing the same for 2012. But when it comes to random guessing about stuff I only half understand, I’m going to give it my best shot. Continue reading »
Reviewing My 2012 MMO Predictions
At the end of 2011 I made a set of predictions about MMOs and the MMO industry. This is a pretty common thing to do, but I also feel I should own my predictions and actually check how accurate they were Continue reading »
Virgin Gaming: Place Your Bets
Would you be interested in earning money playing video games? To place a ‘bet’ on yourself to win a game versus another human opponent, where if you do win you’ll get real money back?
Or does the thought repulse you? Can you see the problems in letting people bet money on the outcome of video game contests? Continue reading »
Star Wars: The Old Republic – Our Meeting Was Not a Coincidence
Nothing happens by accident. Unless you are EA releasing a Star Wars MMO. Continue reading »
Point / Counterpoint: BioWare Before and After EA
With the news that BioWare founders Greg Zeschuk and Ray Muzkya both announced their retirement from that company, it’s only fair to do a before and after. Continue reading »
The New Currency: Short Arms and Long Pockets
Robert Florence wrote a column over a week ago justifying games piracy (in short: “I want it, can take it for free, so that means doing so is okay”) which ended on one of the most hilarious concepts I’ve heard in a while – a new currency for gaming. Direct from the source: “The past … Continue reading »
The Secret World: Half As Successful As Conan
According to a Google-translated-so-oddly-worded article, Funcom’s The Secret World (TSW) is a flop. It has sold only about half the number of boxes that Age of Conan (AoC) did – historically it appears that around 1 million AoC boxes were shipped at launch for sales of around 800k. So: 400k sold, and no idea how … Continue reading »
Star Wars: The Old Republic – The Splinter of the Mind’s Eye for EA
Going back to October 2010 (and through to March 2011) I detailed five reasons why Star Wars: The Old Republic (SWOR) was a high risk MMO. Those reasons where: EA was funding SWOR for the wrong reasons – they weren’t looking to develop a profitable title, but instead create a WoW-level success with a financial … Continue reading »